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mouse.h
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#ifndef NVIM_MOUSE_H
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#define NVIM_MOUSE_H
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#include <stdbool.h>
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#include "
nvim/buffer_defs.h
"
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#include "
nvim/vim.h
"
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// jump_to_mouse() returns one of first four these values, possibly with
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// some of the other three added.
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#define IN_UNKNOWN 0
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#define IN_BUFFER 1
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#define IN_STATUS_LINE 2 // on status or command line
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#define IN_SEP_LINE 4 // on vertical separator line
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#define IN_OTHER_WIN 8 // in other window but can't go there
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#define CURSOR_MOVED 0x100
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#define MOUSE_FOLD_CLOSE 0x200 // clicked on '-' in fold column
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#define MOUSE_FOLD_OPEN 0x400 // clicked on '+' in fold column
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#define MOUSE_WINBAR 0x800 // in window toolbar
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// flags for jump_to_mouse()
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#define MOUSE_FOCUS 0x01 // need to stay in this window
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#define MOUSE_MAY_VIS 0x02 // may start Visual mode
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#define MOUSE_DID_MOVE 0x04 // only act when mouse has moved
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#define MOUSE_SETPOS 0x08 // only set current mouse position
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#define MOUSE_MAY_STOP_VIS 0x10 // may stop Visual mode
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#define MOUSE_RELEASED 0x20 // button was released
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// Codes for mouse button events in lower three bits:
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#define MOUSE_LEFT 0x00
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#define MOUSE_MIDDLE 0x01
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#define MOUSE_RIGHT 0x02
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#define MOUSE_RELEASE 0x03
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#define MOUSE_X1 0x300 // Mouse-button X1 (6th)
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#define MOUSE_X2 0x400 // Mouse-button X2
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// Direction for nv_mousescroll() and ins_mousescroll()
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#define MSCR_DOWN 0 // DOWN must be FALSE
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#define MSCR_UP 1
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#define MSCR_LEFT (-1)
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#define MSCR_RIGHT (-2)
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#ifdef INCLUDE_GENERATED_DECLARATIONS
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# include "mouse.h.generated.h"
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#endif
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#endif // NVIM_MOUSE_H
buffer_defs.h
vim.h