Luvref

Nvim :help pages, generated from source using the tree-sitter-vimdoc parser.


LUV REFERENCE MANUAL
This file documents the Lua bindings for the LibUV library which is used for Nvim's event-loop and is accessible from Lua via vim.uv (e.g., uv.version() is exposed as vim.uv.version()).
For information about this manual, see luv-credits.

INTRODUCTION luv luv-intro uv

The luv (https://github.com/luvit/luv) project provides access to the multi-platform support library libuv (https://github.com/libuv/libuv) in Lua code. It was primarily developed for the luvit (https://github.com/luvit/luvit) project as the built-in uv module, but can be used in other Lua environments.
More information about the core libuv library can be found at the original libuv documentation page (https://docs.libuv.org/).
TCP Echo Server Example
Here is a small example showing a TCP echo server:
local uv = vim.uv
local server = uv.new_tcp()
server:bind("127.0.0.1", 1337)
server:listen(128, function (err)
  assert(not err, err)
  local client = uv.new_tcp()
  server:accept(client)
  client:read_start(function (err, chunk)
    assert(not err, err)
    if chunk then
      client:write(chunk)
    else
      client:shutdown()
      client:close()
    end
  end)
end)
print("TCP server listening at 127.0.0.1 port 1337")
uv.run() -- an explicit run call is necessary outside of luvit
Module Layout
The luv library contains a single Lua module referred to hereafter as uv for simplicity. This module consists mostly of functions with names corresponding to their original libuv versions. For example, the libuv function uv_tcp_bind has a luv version at uv.tcp_bind(). Currently, only two non-function fields exists: uv.constants and uv.errno, which are tables.
Functions vs Methods
In addition to having simple functions, luv provides an optional method-style API. For example, uv.tcp_bind(server, host, port) can alternatively be called as server:bind(host, port) . Note that the first argument server becomes the object and tcp_ is removed from the function name. Method forms are documented below where they exist.
Synchronous vs Asynchronous Functions
Functions that accept a callback are asynchronous. These functions may immediately return results to the caller to indicate their initial status, but their final execution is deferred until at least the next libuv loop iteration. After completion, their callbacks are executed with any results passed to it.
Functions that do not accept a callback are synchronous. These functions immediately return their results to the caller.
Some (generally FS and DNS) functions can behave either synchronously or asynchronously. If a callback is provided to these functions, they behave asynchronously; if no callback is provided, they behave synchronously.
Pseudo-Types
Some unique types are defined. These are not actual types in Lua, but they are used here to facilitate documenting consistent behavior:
fail: an assertable nil, string, string tuple (see luv-error-handling)
callable: a function; or a table or userdata with a __call metamethod
buffer: a string or a sequential table of strings
threadargs: variable arguments (...) of type nil, boolean, number, string, or userdata; number of arguments limited to 9.

CONTENTS luv-contents

This documentation is mostly a retelling of the libuv API documentation (https://docs.libuv.org/en/v1.x/api.html) within the context of luv's Lua API. Low-level implementation details and unexposed C functions and types are not documented here except for when they are relevant to behavior seen in the Lua module.
luv-error-handling — Error handling
luv-version-checking — Version checking
uv_loop_t — Event loop
uv_req_t — Base request
uv_handle_t — Base handle
uv_timer_t — Timer handle
uv_prepare_t — Prepare handle
uv_check_t — Check handle
uv_idle_t — Idle handle
uv_async_t — Async handle
uv_poll_t — Poll handle
uv_signal_t — Signal handle
uv_process_t — Process handle
uv_stream_t — Stream handle
uv_tcp_t — TCP handle
uv_pipe_t — Pipe handle
uv_tty_t — TTY handle
uv_udp_t — UDP handle
uv_fs_event_t — FS Event handle
uv_fs_poll_t — FS Poll handle
luv-file-system-operations — File system operations
luv-thread-pool-work-scheduling — Thread pool work scheduling
luv-dns-utility-functions — DNS utility functions
luv-threading-and-synchronization-utilities — Threading and synchronization utilities
luv-miscellaneous-utilities — Miscellaneous utilities
luv-metrics-operations — Metrics operations

ERROR HANDLING luv-error-handling

In libuv, errors are negative numbered constants; however, while those errors are exposed through uv.errno, the functions used to handle them are not exposed to luv users. Instead, if an internal error is encountered, the luv function will return to the caller an assertable nil, err, name tuple.
nil idiomatically indicates failure
err is a string with the format {name}: {message}
{name} is the error name provided internally by uv_err_name
{message} is a human-readable message provided internally by uv_strerror
name is the same string used to construct err
This tuple is referred to below as the fail pseudo-type.
When a function is called successfully, it will return either a value that is relevant to the operation of the function, or the integer 0 to indicate success, or sometimes nothing at all. These cases are documented below.
uv.errno uv.errno
A table value which exposes error constants as a map, where the key is the error name (without the UV_ prefix) and its value is a negative number. See Libuv's "Error constants" page for further details. (https://docs.libuv.org/en/v1.x/errors.html#error-constants)
E2BIG: argument list too long.
EACCES: permission denied.
EADDRINUSE: address already in use.
EADDRNOTAVAIL: address not available.
EAFNOSUPPORT: address family not supported.
EAGAIN: resource temporarily unavailable.
EAI_ADDRFAMILY: address family not supported.
EAI_AGAIN: temporary failure.
EAI_BADFLAGS: bad ai_flags value.
EAI_BADHINTS: invalid value for hints.
EAI_CANCELED: request canceled.
EAI_FAIL: permanent failure.
EAI_FAMILY: ai_family not supported.
EAI_MEMORY: out of memory.
EAI_NODATA: no address.
EAI_NONAME: unknown node or service.
EAI_OVERFLOW: argument buffer overflow.
EAI_PROTOCOL: resolved protocol is unknown.
EAI_SERVICE: service not available for socket type.
EAI_SOCKTYPE: socket type not supported.
EALREADY: connection already in progress.
EBADF: bad file descriptor.
EBUSY: resource busy or locked.
ECANCELED: operation canceled.
ECHARSET: invalid Unicode character.
ECONNABORTED: software caused connection abort.
ECONNREFUSED: connection refused.
ECONNRESET: connection reset by peer.
EDESTADDRREQ: destination address required.
EEXIST: file already exists.
EFAULT: bad address in system call argument.
EFBIG: file too large.
EHOSTUNREACH: host is unreachable.
EINTR: interrupted system call.
EINVAL: invalid argument.
EIO: i/o error.
EISCONN: socket is already connected.
EISDIR: illegal operation on a directory.
ELOOP: too many symbolic links encountered.
EMFILE: too many open files.
EMSGSIZE: message too long.
ENAMETOOLONG: name too long.
ENETDOWN: network is down.
ENETUNREACH: network is unreachable.
ENFILE: file table overflow.
ENOBUFS: no buffer space available.
ENODEV: no such device.
ENOENT: no such file or directory.
ENOMEM: not enough memory.
ENONET: machine is not on the network.
ENOPROTOOPT: protocol not available.
ENOSPC: no space left on device.
ENOSYS: function not implemented.
ENOTCONN: socket is not connected.
ENOTDIR: not a directory.
ENOTEMPTY: directory not empty.
ENOTSOCK: socket operation on non-socket.
ENOTSUP: operation not supported on socket.
EOVERFLOW: value too large for defined data type.
EPERM: operation not permitted.
EPIPE: broken pipe.
EPROTO: protocol error.
EPROTONOSUPPORT: protocol not supported.
EPROTOTYPE: protocol wrong type for socket.
ERANGE: result too large.
EROFS: read-only file system.
ESHUTDOWN: cannot send after transport endpoint shutdown.
ESPIPE: invalid seek.
ESRCH: no such process.
ETIMEDOUT: connection timed out.
ETXTBSY: text file is busy.
EXDEV: cross-device link not permitted.
UNKNOWN: unknown error.
EOF: end of file.
ENXIO: no such device or address.
EMLINK: too many links.
ENOTTY: inappropriate ioctl for device.
EFTYPE: inappropriate file type or format.
EILSEQ: illegal byte sequence.
ESOCKTNOSUPPORT: socket type not supported.

VERSION CHECKING luv-version-checking

uv.version() uv.version()
Returns the libuv version packed into a single integer. 8 bits are used for each component, with the patch number stored in the 8 least significant bits. For example, this would be 0x010203 in libuv 1.2.3.
Returns: integer
uv.version_string() uv.version_string()
Returns the libuv version number as a string. For example, this would be "1.2.3" in libuv 1.2.3. For non-release versions, the version suffix is included.
Returns: string

uv_loop_t — Event loop luv-event-loop uv_loop_t

The event loop is the central part of libuv's functionality. It takes care of polling for I/O and scheduling callbacks to be run based on different sources of events.
In luv, there is an implicit uv loop for every Lua state that loads the library. You can use this library in an multi-threaded environment as long as each thread has it's own Lua state with its corresponding own uv loop. This loop is not directly exposed to users in the Lua module.
uv.loop_close() uv.loop_close()
Closes all internal loop resources. In normal execution, the loop will automatically be closed when it is garbage collected by Lua, so it is not necessary to explicitly call loop_close(). Call this function only after the loop has finished executing and all open handles and requests have been closed, or it will return EBUSY.
Returns: 0 or fail
uv.run([{mode}]) uv.run()
Parameters:
mode: string or nil (default: "default")
This function runs the event loop. It will act differently depending on the specified mode:
"default": Runs the event loop until there are no more active and referenced handles or requests. Returns true if uv.stop() was called and there are still active handles or requests. Returns false in all other cases.
"once": Poll for I/O once. Note that this function blocks if there are no pending callbacks. Returns false when done (no active handles or requests left), or true if more callbacks are expected (meaning you should run the event loop again sometime in the future).
"nowait": Poll for I/O once but don't block if there are no pending callbacks. Returns false if done (no active handles or requests left), or true if more callbacks are expected (meaning you should run the event loop again sometime in the future).
Returns: boolean or fail
Note: Luvit will implicitly call uv.run() after loading user code, but if you use the luv bindings directly, you need to call this after registering your initial set of event callbacks to start the event loop.
uv.loop_configure({option}, {...}) uv.loop_configure()
Parameters:
option: string
...: depends on option, see below
Set additional loop options. You should normally call this before the first call to uv_run() unless mentioned otherwise.
Supported options:
"block_signal": Block a signal when polling for new events. The second argument to loop_configure() is the signal name (as a lowercase string) or the signal number. This operation is currently only implemented for "sigprof" signals, to suppress unnecessary wakeups when using a sampling profiler. Requesting other signals will fail with EINVAL.
"metrics_idle_time": Accumulate the amount of idle time the event loop spends in the event provider. This option is necessary to use metrics_idle_time().
An example of a valid call to this function is:
uv.loop_configure("block_signal", "sigprof")
Returns: 0 or fail
Note: Be prepared to handle the ENOSYS error; it means the loop option is not supported by the platform.
uv.loop_mode() uv.loop_mode()
If the loop is running, returns a string indicating the mode in use. If the loop is not running, nil is returned instead.
Returns: string or nil
uv.loop_alive() uv.loop_alive()
Returns true if there are referenced active handles, active requests, or closing handles in the loop; otherwise, false.
Returns: boolean or fail
uv.stop() uv.stop()
Stop the event loop, causing uv.run() to end as soon as possible. This will happen not sooner than the next loop iteration. If this function was called before blocking for I/O, the loop won't block for I/O on this iteration.
Returns: Nothing.
uv.backend_fd() uv.backend_fd()
Get backend file descriptor. Only kqueue, epoll, and event ports are supported.
This can be used in conjunction with uv.run("nowait") to poll in one thread and run the event loop's callbacks in another
Returns: integer or nil
Note: Embedding a kqueue fd in another kqueue pollset doesn't work on all platforms. It's not an error to add the fd but it never generates events.
uv.backend_timeout() uv.backend_timeout()
Get the poll timeout. The return value is in milliseconds, or -1 for no timeout.
Returns: integer
uv.now() uv.now()
Returns the current timestamp in milliseconds. The timestamp is cached at the start of the event loop tick, see uv.update_time() for details and rationale.
The timestamp increases monotonically from some arbitrary point in time. Don't make assumptions about the starting point, you will only get disappointed.
Returns: integer
Note: Use uv.hrtime() if you need sub-millisecond granularity.
uv.update_time() uv.update_time()
Update the event loop's concept of "now". Libuv caches the current time at the start of the event loop tick in order to reduce the number of time-related system calls.
You won't normally need to call this function unless you have callbacks that block the event loop for longer periods of time, where "longer" is somewhat subjective but probably on the order of a millisecond or more.
Returns: Nothing.
uv.walk({callback}) uv.walk()
Parameters:
callback: callable
handle: userdata for sub-type of uv_handle_t
Walk the list of handles: callback will be executed with each handle.
Returns: Nothing.
-- Example usage of uv.walk to close all handles that
-- aren't already closing.
uv.walk(function (handle)
  if not handle:is_closing() then
    handle:close()
  end
end)

uv_req_t — Base request luv-base-request uv_req_t

uv_req_t is the base type for all libuv request types.
uv.cancel({req}) uv.cancel()
> method form req:cancel()
Parameters:
req: userdata for sub-type of uv_req_t
Cancel a pending request. Fails if the request is executing or has finished executing. Only cancellation of uv_fs_t, uv_getaddrinfo_t, uv_getnameinfo_t and uv_work_t requests is currently supported.
Returns: 0 or fail
uv.req_get_type({req}) uv.req_get_type()
> method form req:get_type()
Parameters:
req: userdata for sub-type of uv_req_t
Returns the name of the struct for a given request (e.g. "fs" for uv_fs_t) and the libuv enum integer for the request's type (uv_req_type).
Returns: string, integer

uv_handle_t — Base handle luv-base-handle uv_handle_t

uv_handle_t is the base type for all libuv handle types. All API functions defined here work with any handle type.
uv.is_active({handle}) uv.is_active()
> method form handle:is_active()
Parameters:
handle: userdata for sub-type of uv_handle_t
Returns true if the handle is active, false if it's inactive. What "active” means depends on the type of handle:
A uv_async_t handle is always active and cannot be deactivated, except by closing it with uv.close().
A uv_pipe_t, uv_tcp_t, uv_udp_t, etc. handle - basically any handle that deals with I/O - is active when it is doing something that involves I/O, like reading, writing, connecting, accepting new connections, etc.
A uv_check_t, uv_idle_t, uv_timer_t, etc. handle is active when it has been started with a call to uv.check_start(), uv.idle_start(), uv.timer_start() etc. until it has been stopped with a call to its respective stop function.
Returns: boolean or fail
uv.is_closing({handle}) uv.is_closing()
> method form handle:is_closing()
Parameters:
handle: userdata for sub-type of uv_handle_t
Returns true if the handle is closing or closed, false otherwise.
Returns: boolean or fail
Note: This function should only be used between the initialization of the handle and the arrival of the close callback.
uv.close({handle} [, {callback}]) uv.close()
> method form handle:close([callback])
Parameters:
handle: userdata for sub-type of uv_handle_t
callback: callable or nil
Request handle to be closed. callback will be called asynchronously after this call. This MUST be called on each handle before memory is released.
Handles that wrap file descriptors are closed immediately but callback will still be deferred to the next iteration of the event loop. It gives you a chance to free up any resources associated with the handle.
In-progress requests, like uv_connect_t or uv_write_t, are cancelled and have their callbacks called asynchronously with ECANCELED.
Returns: Nothing.
uv.ref({handle}) uv.ref()
> method form handle:ref()
Parameters:
handle: userdata for sub-type of uv_handle_t
Reference the given handle. References are idempotent, that is, if a handle is already referenced calling this function again will have no effect.
Returns: Nothing.
uv.unref({handle}) uv.unref()
> method form handle:unref()
Parameters:
handle: userdata for sub-type of uv_handle_t
Un-reference the given handle. References are idempotent, that is, if a handle is not referenced calling this function again will have no effect.
Returns: Nothing.
uv.has_ref({handle}) uv.has_ref()
> method form handle:has_ref()
Parameters:
handle: userdata for sub-type of uv_handle_t
Returns true if the handle referenced, false if not.
Returns: boolean or fail
uv.send_buffer_size({handle} [, {size}]) uv.send_buffer_size()
> method form handle:send_buffer_size([size])
Parameters:
handle: userdata for sub-type of uv_handle_t
size: integer or nil (default: 0)
Gets or sets the size of the send buffer that the operating system uses for the socket.
If size is omitted (or 0), this will return the current send buffer size; otherwise, this will use size to set the new send buffer size.
This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP handles on Windows.
Returns:
integer or fail (if size is nil or 0)
0 or fail (if size is not nil and not 0)
Note: Linux will set double the size and return double the size of the original set value.
uv.recv_buffer_size({handle} [, {size}]) uv.recv_buffer_size()
> method form handle:recv_buffer_size([size])
Parameters:
handle: userdata for sub-type of uv_handle_t
size: integer or nil (default: 0)
Gets or sets the size of the receive buffer that the operating system uses for the socket.
If size is omitted (or 0), this will return the current send buffer size; otherwise, this will use size to set the new send buffer size.
This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP handles on Windows.
Returns:
integer or fail (if size is nil or 0)
0 or fail (if size is not nil and not 0)
Note: Linux will set double the size and return double the size of the original set value.
uv.fileno({handle}) uv.fileno()
> method form handle:fileno()
Parameters:
handle: userdata for sub-type of uv_handle_t
Gets the platform dependent file descriptor equivalent.
The following handles are supported: TCP, pipes, TTY, UDP and poll. Passing any other handle type will fail with EINVAL.
If a handle doesn't have an attached file descriptor yet or the handle itself has been closed, this function will return EBADF.
Returns: integer or fail
WARNING: Be very careful when using this function. libuv assumes it's in control of the file descriptor so any change to it may lead to malfunction.
uv.handle_get_type({handle}) uv.handle_get_type()
> method form handle:get_type()
Parameters:
handle: userdata for sub-type of uv_handle_t
Returns the name of the struct for a given handle (e.g. "pipe" for uv_pipe_t) and the libuv enum integer for the handle's type (uv_handle_type).
Returns: string, integer

REFERENCE COUNTING luv-reference-counting

The libuv event loop (if run in the default mode) will run until there are no active and referenced handles left. The user can force the loop to exit early by unreferencing handles which are active, for example by calling uv.unref() after calling uv.timer_start().
A handle can be referenced or unreferenced, the refcounting scheme doesn't use a counter, so both operations are idempotent.
All handles are referenced when active by default, see uv.is_active() for a more detailed explanation on what being active involves.

uv_timer_t — Timer handle luv-timer-handle uv_timer_t

> uv_handle_t functions also apply.
Timer handles are used to schedule callbacks to be called in the future.
uv.new_timer() uv.new_timer()
Creates and initializes a new uv_timer_t. Returns the Lua userdata wrapping it.
Returns: uv_timer_t userdata or fail
-- Creating a simple setTimeout wrapper
local function setTimeout(timeout, callback)
  local timer = uv.new_timer()
  timer:start(timeout, 0, function ()
    timer:stop()
    timer:close()
    callback()
  end)
  return timer
end
-- Creating a simple setInterval wrapper
local function setInterval(interval, callback)
  local timer = uv.new_timer()
  timer:start(interval, interval, function ()
    callback()
  end)
  return timer
end
-- And clearInterval
local function clearInterval(timer)
  timer:stop()
  timer:close()
end
uv.timer_start({timer}, {timeout}, {repeat}, {callback}) uv.timer_start()
> method form timer:start(timeout, repeat, callback)
Parameters:
timer: uv_timer_t userdata
timeout: integer
repeat: integer
callback: callable
Start the timer. timeout and repeat are in milliseconds.
If timeout is zero, the callback fires on the next event loop iteration. If repeat is non-zero, the callback fires first after timeout milliseconds and then repeatedly after repeat milliseconds.
Returns: 0 or fail
uv.timer_stop({timer}) uv.timer_stop()
> method form timer:stop()
Parameters:
timer: uv_timer_t userdata
Stop the timer, the callback will not be called anymore.
Returns: 0 or fail
uv.timer_again({timer}) uv.timer_again()
> method form timer:again()
Parameters:
timer: uv_timer_t userdata
Stop the timer, and if it is repeating restart it using the repeat value as the timeout. If the timer has never been started before it raises EINVAL.
Returns: 0 or fail
uv.timer_set_repeat({timer}, {repeat}) uv.timer_set_repeat()
> method form timer:set_repeat(repeat)
Parameters:
timer: uv_timer_t userdata
repeat: integer
Set the repeat interval value in milliseconds. The timer will be scheduled to run on the given interval, regardless of the callback execution duration, and will follow normal timer semantics in the case of a time-slice overrun.
For example, if a 50 ms repeating timer first runs for 17 ms, it will be scheduled to run again 33 ms later. If other tasks consume more than the 33 ms following the first timer callback, then the callback will run as soon as possible.
Returns: Nothing.
uv.timer_get_repeat({timer}) uv.timer_get_repeat()
> method form timer:get_repeat()
Parameters:
timer: uv_timer_t userdata
Get the timer repeat value.
Returns: integer
uv.timer_get_due_in({timer}) uv.timer_get_due_in()
> method form timer:get_due_in()
Parameters:
timer: uv_timer_t userdata
Get the timer due value or 0 if it has expired. The time is relative to uv.now().
Returns: integer
Note: New in libuv version 1.40.0.

uv_prepare_t — Prepare handle luv-prepare-handle uv_prepare_t

> uv_handle_t functions also apply.
Prepare handles will run the given callback once per loop iteration, right before polling for I/O.
local prepare = uv.new_prepare()
prepare:start(function()
  print("Before I/O polling")
end)
uv.new_prepare() uv.new_prepare()
Creates and initializes a new uv_prepare_t. Returns the Lua userdata wrapping it.
Returns: uv_prepare_t userdata
uv.prepare_start({prepare}, {callback}) uv.prepare_start()
> method form prepare:start(callback)
Parameters:
prepare: uv_prepare_t userdata
callback: callable
Start the handle with the given callback.
Returns: 0 or fail
uv.prepare_stop({prepare}) uv.prepare_stop()
> method form prepare:stop()
Parameters:
prepare: uv_prepare_t userdata
Stop the handle, the callback will no longer be called.
Returns: 0 or fail

uv_check_t — Check handle luv-check-handle uv_check_t

> uv_handle_t functions also apply.
Check handles will run the given callback once per loop iteration, right after polling for I/O.
local check = uv.new_check()
check:start(function()
  print("After I/O polling")
end)
uv.new_check() uv.new_check()
Creates and initializes a new uv_check_t. Returns the Lua userdata wrapping it.
Returns: uv_check_t userdata
uv.check_start({check}, {callback}) uv.check_start()
> method form check:start(callback)
Parameters:
check: uv_check_t userdata
callback: callable
Start the handle with the given callback.
Returns: 0 or fail
uv.check_stop({check}) uv.check_stop()
> method form check:stop()
Parameters:
check: uv_check_t userdata
Stop the handle, the callback will no longer be called.
Returns: 0 or fail

uv_idle_t — Idle handle luv-idle-handle uv_idle_t

> uv_handle_t functions also apply.
Idle handles will run the given callback once per loop iteration, right before the uv_prepare_t handles.
Note: The notable difference with prepare handles is that when there are active idle handles, the loop will perform a zero timeout poll instead of blocking for I/O.
WARNING: Despite the name, idle handles will get their callbacks called on every loop iteration, not when the loop is actually "idle".
local idle = uv.new_idle()
idle:start(function()
  print("Before I/O polling, no blocking")
end)
uv.new_idle() uv.new_idle()
Creates and initializes a new uv_idle_t. Returns the Lua userdata wrapping it.
Returns: uv_idle_t userdata
uv.idle_start({idle}, {callback}) uv.idle_start()
> method form idle:start(callback)
Parameters:
idle: uv_idle_t userdata
callback: callable
Start the handle with the given callback.
Returns: 0 or fail
uv.idle_stop({check}) uv.idle_stop()
> method form idle:stop()
Parameters:
idle: uv_idle_t userdata
Stop the handle, the callback will no longer be called.
Returns: 0 or fail

uv_async_t — Async handle luv-async-handle uv_async_t

> uv_handle_t functions also apply.
Async handles allow the user to "wakeup" the event loop and get a callback called from another thread.
local async
async = uv.new_async(function()
  print("async operation ran")
  async:close()
end)
async:send()
uv.new_async({callback}) uv.new_async()
Parameters:
callback: callable
...: threadargs passed to/from uv.async_send(async, ...)
Creates and initializes a new uv_async_t. Returns the Lua userdata wrapping it.
Returns: uv_async_t userdata or fail
Note: Unlike other handle initialization functions, this immediately starts the handle.
uv.async_send({async}, {...}) uv.async_send()
> method form async:send(...)
Parameters:
async: uv_async_t userdata
...: threadargs
Wakeup the event loop and call the async handle's callback.
Returns: 0 or fail
Note: It's safe to call this function from any thread. The callback will be called on the loop thread.
WARNING: libuv will coalesce calls to uv.async_send(async), that is, not every call to it will yield an execution of the callback. For example: if uv.async_send() is called 5 times in a row before the callback is called, the callback will only be called once. If uv.async_send() is called again after the callback was called, it will be called again.

uv_poll_t — Poll handle luv-poll-handle uv_poll_t

> uv_handle_t functions also apply.
Poll handles are used to watch file descriptors for readability and writability, similar to the purpose of poll(2) (https://linux.die.net/man/2/poll).
The purpose of poll handles is to enable integrating external libraries that rely on the event loop to signal it about the socket status changes, like c-ares or libssh2. Using uv_poll_t for any other purpose is not recommended; uv_tcp_t, uv_udp_t, etc. provide an implementation that is faster and more scalable than what can be achieved with uv_poll_t, especially on Windows.
It is possible that poll handles occasionally signal that a file descriptor is readable or writable even when it isn't. The user should therefore always be prepared to handle EAGAIN or equivalent when it attempts to read from or write to the fd.
It is not okay to have multiple active poll handles for the same socket, this can cause libuv to busyloop or otherwise malfunction.
The user should not close a file descriptor while it is being polled by an active poll handle. This can cause the handle to report an error, but it might also start polling another socket. However the fd can be safely closed immediately after a call to uv.poll_stop() or uv.close().
Note: On windows only sockets can be polled with poll handles. On Unix any file descriptor that would be accepted by poll(2) can be used.
uv.new_poll({fd}) uv.new_poll()
Parameters:
fd: integer
Initialize the handle using a file descriptor.
The file descriptor is set to non-blocking mode.
Returns: uv_poll_t userdata or fail
uv.new_socket_poll({fd}) uv.new_socket_poll()
Parameters:
fd: integer
Initialize the handle using a socket descriptor. On Unix this is identical to uv.new_poll(). On windows it takes a SOCKET handle.
The socket is set to non-blocking mode.
Returns: uv_poll_t userdata or fail
uv.poll_start({poll}, {events}, {callback}) uv.poll_start()
> method form poll:start(events, callback)
Parameters:
poll: uv_poll_t userdata
events: string or nil (default: "rw")
callback: callable
err: nil or string
events: string or nil
Starts polling the file descriptor. events are: "r", "w", "rw", "d", "rd", "wd", "rwd", "p", "rp", "wp", "rwp", "dp", "rdp", "wdp", or "rwdp" where r is READABLE, w is WRITABLE, d is DISCONNECT, and p is PRIORITIZED. As soon as an event is detected the callback will be called with status set to 0, and the detected events set on the events field.
The user should not close the socket while the handle is active. If the user does that anyway, the callback may be called reporting an error status, but this is not guaranteed.
Returns: 0 or fail
Note Calling uv.poll_start() on a handle that is already active is fine. Doing so will update the events mask that is being watched for.
uv.poll_stop({poll}) uv.poll_stop()
> method form poll:stop()
Parameters:
poll: uv_poll_t userdata
Stop polling the file descriptor, the callback will no longer be called.
Returns: 0 or fail

uv_signal_t — Signal handle luv-signal-handle uv_signal_t

> uv_handle_t functions also apply.
Signal handles implement Unix style signal handling on a per-event loop bases.
Windows Notes:
Reception of some signals is emulated on Windows:
SIGINT is normally delivered when the user presses CTRL+C. However, like on Unix, it is not generated when terminal raw mode is enabled.
SIGBREAK is delivered when the user pressed CTRL + BREAK.
SIGHUP is generated when the user closes the console window. On SIGHUP the program is given approximately 10 seconds to perform cleanup. After that Windows will unconditionally terminate it.
SIGWINCH is raised whenever libuv detects that the console has been resized. SIGWINCH is emulated by libuv when the program uses a uv_tty_t handle to write to the console. SIGWINCH may not always be delivered in a timely manner; libuv will only detect size changes when the cursor is being moved. When a readable uv_tty_t handle is used in raw mode, resizing the console buffer will also trigger a SIGWINCH signal.
Watchers for other signals can be successfully created, but these signals are never received. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV, SIGTERM and SIGKILL.
Calls to raise() or abort() to programmatically raise a signal are not detected by libuv; these will not trigger a signal watcher.
Unix Notes:
SIGKILL and SIGSTOP are impossible to catch.
Handling SIGBUS, SIGFPE, SIGILL or SIGSEGV via libuv results into undefined behavior.
SIGABRT will not be caught by libuv if generated by abort(), e.g. through assert().
On Linux SIGRT0 and SIGRT1 (signals 32 and 33) are used by the NPTL pthreads library to manage threads. Installing watchers for those signals will lead to unpredictable behavior and is strongly discouraged. Future versions of libuv may simply reject them.
-- Create a new signal handler
local signal = uv.new_signal()
-- Define a handler function
uv.signal_start(signal, "sigint", function(signal)
  print("got " .. signal .. ", shutting down")
  os.exit(1)
end)
uv.new_signal() uv.new_signal()
Creates and initializes a new uv_signal_t. Returns the Lua userdata wrapping it.
Returns: uv_signal_t userdata or fail
uv.signal_start({signal}, {signum}, {callback}) uv.signal_start()
> method form signal:start(signum, callback)
Parameters:
signal: uv_signal_t userdata
signum: integer or string
callback: callable
signum: string
Start the handle with the given callback, watching for the given signal.
Returns: 0 or fail uv.signal_start_oneshot()
uv.signal_start_oneshot({signal}, {signum}, {callback})
> method form signal:start_oneshot(signum, callback)
Parameters:
signal: uv_signal_t userdata
signum: integer or string
callback: callable
signum: string
Same functionality as uv.signal_start() but the signal handler is reset the moment the signal is received.
Returns: 0 or fail
uv.signal_stop({signal}) uv.signal_stop()
> method form signal:stop()
Parameters:
signal: uv_signal_t userdata
Stop the handle, the callback will no longer be called.
Returns: 0 or fail

uv_process_t — Process handle luv-process-handle uv_process_t

> uv_handle_t functions also apply.
Process handles will spawn a new process and allow the user to control it and establish communication channels with it using streams.
uv.disable_stdio_inheritance() uv.disable_stdio_inheritance()
Disables inheritance for file descriptors / handles that this process inherited from its parent. The effect is that child processes spawned by this process don't accidentally inherit these handles.
It is recommended to call this function as early in your program as possible, before the inherited file descriptors can be closed or duplicated.
Returns: Nothing.
Note: This function works on a best-effort basis: there is no guarantee that libuv can discover all file descriptors that were inherited. In general it does a better job on Windows than it does on Unix.
uv.spawn({path}, {options}, {on_exit}) uv.spawn()
Parameters:
path: string
options: table (see below)
on_exit: callable
code: integer
signal: integer
Initializes the process handle and starts the process. If the process is successfully spawned, this function will return the handle and pid of the child process.
Possible reasons for failing to spawn would include (but not be limited to) the file to execute not existing, not having permissions to use the setuid or setgid specified, or not having enough memory to allocate for the new process.
local stdin = uv.new_pipe()
local stdout = uv.new_pipe()
local stderr = uv.new_pipe()
print("stdin", stdin)
print("stdout", stdout)
print("stderr", stderr)
local handle, pid = uv.spawn("cat", {
  stdio = {stdin, stdout, stderr}
}, function(code, signal) -- on exit
  print("exit code", code)
  print("exit signal", signal)
end)
print("process opened", handle, pid)
uv.read_start(stdout, function(err, data)
  assert(not err, err)
  if data then
    print("stdout chunk", stdout, data)
  else
    print("stdout end", stdout)
  end
end)
uv.read_start(stderr, function(err, data)
  assert(not err, err)
  if data then
    print("stderr chunk", stderr, data)
  else
    print("stderr end", stderr)
  end
end)
uv.write(stdin, "Hello World")
uv.shutdown(stdin, function()
  print("stdin shutdown", stdin)
  uv.close(handle, function()
    print("process closed", handle, pid)
  end)
end)
uv.spawn-options
The options table accepts the following fields:
options.args - Command line arguments as a list of strings. The first string should not be the path to the program, since that is already provided via path. On Windows, this uses CreateProcess which concatenates the arguments into a string. This can cause some strange errors (see options.verbatim below for Windows).
options.stdio - Set the file descriptors that will be made available to the child process. The convention is that the first entries are stdin, stdout, and stderr. (Note: On Windows, file descriptors after the third are available to the child process only if the child processes uses the MSVCRT runtime.)
options.env - Set environment variables for the new process.
options.cwd - Set the current working directory for the sub-process.
options.uid - Set the child process' user id.
options.gid - Set the child process' group id.
options.verbatim - If true, do not wrap any arguments in quotes, or perform any other escaping, when converting the argument list into a command line string. This option is only meaningful on Windows systems. On Unix it is silently ignored.
options.detached - If true, spawn the child process in a detached state - this will make it a process group leader, and will effectively enable the child to keep running after the parent exits. Note that the child process will still keep the parent's event loop alive unless the parent process calls uv.unref() on the child's process handle.
options.hide - If true, hide the subprocess console window that would normally be created. This option is only meaningful on Windows systems. On Unix it is silently ignored.
The options.stdio entries can take many shapes.
If they are numbers, then the child process inherits that same zero-indexed fd from the parent process.
If uv_stream_t handles are passed in, those are used as a read-write pipe or inherited stream depending if the stream has a valid fd.
Including nil placeholders means to ignore that fd in the child process.
When the child process exits, on_exit is called with an exit code and signal.
Returns: uv_process_t userdata, integer
uv.process_kill({process}, {signum}) uv.process_kill()
> method form process:kill(signum)
Parameters:
process: uv_process_t userdata
signum: integer or string or nil (default: sigterm)
Sends the specified signal to the given process handle. Check the documentation on uv_signal_t for signal support, specially on Windows.
Returns: 0 or fail
uv.kill({pid}, {signum}) uv.kill()
Parameters:
pid: integer
signum: integer or string or nil (default: sigterm)
Sends the specified signal to the given PID. Check the documentation on uv_signal_t for signal support, specially on Windows.
Returns: 0 or fail
uv.process_get_pid({process}) uv.process_get_pid()
> method form process:get_pid()
Parameters:
process: uv_process_t userdata
Returns the handle's pid.
Returns: integer

uv_stream_t — Stream handle luv-stream-handle uv_stream_t

> uv_handle_t functions also apply.
Stream handles provide an abstraction of a duplex communication channel. uv_stream_t is an abstract type, libuv provides 3 stream implementations in the form of uv_tcp_t, uv_pipe_t and uv_tty_t.
uv.shutdown({stream} [, {callback}]) uv.shutdown()
> method form stream:shutdown([callback])
Parameters:
stream: userdata for sub-type of uv_stream_t
callback: callable or nil
err: nil or string
Shutdown the outgoing (write) side of a duplex stream. It waits for pending write requests to complete. The callback is called after shutdown is complete.
Returns: uv_shutdown_t userdata or fail
uv.listen({stream}, {backlog}, {callback}) uv.listen()
> method form stream:listen(backlog, callback)
Parameters:
stream: userdata for sub-type of uv_stream_t
backlog: integer
callback: callable
err: nil or string
Start listening for incoming connections. backlog indicates the number of connections the kernel might queue, same as listen(2). When a new incoming connection is received the callback is called.
Returns: 0 or fail
uv.accept({stream}, {client_stream}) uv.accept()
> method form stream:accept(client_stream)
Parameters:
stream: userdata for sub-type of uv_stream_t
client_stream: userdata for sub-type of uv_stream_t
This call is used in conjunction with uv.listen() to accept incoming connections. Call this function after receiving a callback to accept the connection.
When the connection callback is called it is guaranteed that this function will complete successfully the first time. If you attempt to use it more than once, it may fail. It is suggested to only call this function once per connection call.
Returns: 0 or fail
server:listen(128, function (err)
  local client = uv.new_tcp()
  server:accept(client)
end)
uv.read_start({stream}, {callback}) uv.read_start()
> method form stream:read_start(callback)
Parameters:
stream: userdata for sub-type of uv_stream_t
callback: callable
err: nil or string
data: string or nil
Read data from an incoming stream. The callback will be made several times until there is no more data to read or uv.read_stop() is called. When we've reached EOF, data will be nil.
Returns: 0 or fail
stream:read_start(function (err, chunk)
  if err then
    -- handle read error
  elseif chunk then
    -- handle data
  else
    -- handle disconnect
  end
end)
uv.read_stop({stream}) uv.read_stop()
> method form stream:read_stop()
Parameters:
stream: userdata for sub-type of uv_stream_t
Stop reading data from the stream. The read callback will no longer be called.
This function is idempotent and may be safely called on a stopped stream.
Returns: 0 or fail
uv.write({stream}, {data} [, {callback}]) uv.write()
> method form stream:write(data, [callback])
Parameters:
stream: userdata for sub-type of uv_stream_t
data: buffer
callback: callable or nil
err: nil or string
Write data to stream.
data can either be a Lua string or a table of strings. If a table is passed in, the C backend will use writev to send all strings in a single system call.
The optional callback is for knowing when the write is complete.
Returns: uv_write_t userdata or fail
uv.write2({stream}, {data}, {send_handle} [, {callback}]) uv.write2()
> method form stream:write2(data, send_handle, [callback])
Parameters:
stream: userdata for sub-type of uv_stream_t
data: buffer
send_handle: userdata for sub-type of uv_stream_t
callback: callable or nil
err: nil or string
Extended write function for sending handles over a pipe. The pipe must be initialized with ipc option true.
Returns: uv_write_t userdata or fail
Note: send_handle must be a TCP socket or pipe, which is a server or a connection (listening or connected state). Bound sockets or pipes will be assumed to be servers.
uv.try_write({stream}, {data}) uv.try_write()
> method form stream:try_write(data)
Parameters:
stream: userdata for sub-type of uv_stream_t
data: buffer
Same as uv.write(), but won't queue a write request if it can't be completed immediately.
Will return number of bytes written (can be less than the supplied buffer size).
Returns: integer or fail
uv.try_write2({stream}, {data}, {send_handle}) uv.try_write2()
> method form stream:try_write2(data, send_handle)
Parameters:
stream: userdata for sub-type of uv_stream_t
data: buffer
send_handle: userdata for sub-type of uv_stream_t
Like uv.write2(), but with the properties of uv.try_write(). Not supported on Windows, where it returns UV_EAGAIN.
Will return number of bytes written (can be less than the supplied buffer size).
Returns: integer or fail
uv.is_readable({stream}) uv.is_readable()
> method form stream:is_readable()
Parameters:
stream: userdata for sub-type of uv_stream_t
Returns true if the stream is readable, false otherwise.
Returns: boolean
uv.is_writable({stream}) uv.is_writable()
> method form stream:is_writable()
Parameters:
stream: userdata for sub-type of uv_stream_t
Returns true if the stream is writable, false otherwise.
Returns: boolean
uv.stream_set_blocking({stream}, {blocking}) uv.stream_set_blocking()
> method form stream:set_blocking(blocking)
Parameters:
stream: userdata for sub-type of uv_stream_t
blocking: boolean
Enable or disable blocking mode for a stream.
When blocking mode is enabled all writes complete synchronously. The interface remains unchanged otherwise, e.g. completion or failure of the operation will still be reported through a callback which is made asynchronously.
Returns: 0 or fail
WARNING: Relying too much on this API is not recommended. It is likely to change significantly in the future. Currently this only works on Windows and only for uv_pipe_t handles. Also libuv currently makes no ordering guarantee when the blocking mode is changed after write requests have already been submitted. Therefore it is recommended to set the blocking mode immediately after opening or creating the stream.
uv.stream_get_write_queue_size() uv.stream_get_write_queue_size()
> method form stream:get_write_queue_size()
Returns the stream's write queue size.
Returns: integer

uv_tcp_t — TCP handle luv-tcp-handle uv_tcp_t

> uv_handle_t and uv_stream_t functions also apply.
TCP handles are used to represent both TCP streams and servers.
uv.new_tcp([{flags}]) uv.new_tcp()
Parameters:
flags: string or nil
Creates and initializes a new uv_tcp_t. Returns the Lua userdata wrapping it. Flags may be a family string: "unix", "inet", "inet6", "ipx", "netlink", "x25", "ax25", "atmpvc", "appletalk", or "packet".
Returns: uv_tcp_t userdata or fail
uv.tcp_open({tcp}, {sock}) uv.tcp_open()
> method form tcp:open(sock)
Parameters:
tcp: uv_tcp_t userdata
sock: integer
Open an existing file descriptor or SOCKET as a TCP handle.
Returns: 0 or fail
Note: The passed file descriptor or SOCKET is not checked for its type, but it's required that it represents a valid stream socket.
uv.tcp_nodelay({tcp}, {enable}) uv.tcp_nodelay()
> method form tcp:nodelay(enable)
Parameters:
tcp: uv_tcp_t userdata
enable: boolean
Enable / disable Nagle's algorithm.
Returns: 0 or fail
uv.tcp_keepalive({tcp}, {enable} [, {delay}]) uv.tcp_keepalive()
> method form tcp:keepalive(enable, [delay])
Parameters:
tcp: uv_tcp_t userdata
enable: boolean
delay: integer or nil
Enable / disable TCP keep-alive. delay is the initial delay in seconds, ignored when enable is false.
Returns: 0 or fail
uv.tcp_simultaneous_accepts({tcp}, {enable}) uv.tcp_simultaneous_accepts()
> method form tcp:simultaneous_accepts(enable)
Parameters:
tcp: uv_tcp_t userdata
enable: boolean
Enable / disable simultaneous asynchronous accept requests that are queued by the operating system when listening for new TCP connections.
This setting is used to tune a TCP server for the desired performance. Having simultaneous accepts can significantly improve the rate of accepting connections (which is why it is enabled by default) but may lead to uneven load distribution in multi-process setups.
Returns: 0 or fail
uv.tcp_bind({tcp}, {host}, {port} [, {flags}]) uv.tcp_bind()
> method form tcp:bind(host, port, [flags])
Parameters:
tcp: uv_tcp_t userdata
host: string
port: integer
flags: table or nil
ipv6only: boolean
Bind the handle to an host and port. host should be an IP address and not a domain name. Any flags are set with a table with field ipv6only equal to true or false.
When the port is already taken, you can expect to see an EADDRINUSE error from either uv.tcp_bind(), uv.listen() or uv.tcp_connect(). That is, a successful call to this function does not guarantee that the call to uv.listen() or uv.tcp_connect() will succeed as well.
Use a port of 0 to let the OS assign an ephemeral port. You can look it up later using uv.tcp_getsockname().
Returns: 0 or fail
uv.tcp_getpeername({tcp}) uv.tcp_getpeername()
> method form tcp:getpeername()
Parameters:
tcp: uv_tcp_t userdata
Get the address of the peer connected to the handle.
Returns: table or fail
ip : string
family : string
port : integer
uv.tcp_getsockname({tcp}) uv.tcp_getsockname()
> method form tcp:getsockname()
Parameters:
tcp: uv_tcp_t userdata
Get the current address to which the handle is bound.
Returns: table or fail
ip : string
family : string
port : integer
uv.tcp_connect({tcp}, {host}, {port}, {callback}) uv.tcp_connect()
> method form tcp:connect(host, port, callback)
Parameters:
tcp: uv_tcp_t userdata
host: string
port: integer
callback: callable
err: nil or string
Establish an IPv4 or IPv6 TCP connection.
Returns: uv_connect_t userdata or fail
local client = uv.new_tcp()
client:connect("127.0.0.1", 8080, function (err)
  -- check error and carry on.
end)
uv.tcp_write_queue_size({tcp}) uv.tcp_write_queue_size()
> method form tcp:write_queue_size()
DEPRECATED: Please use uv.stream_get_write_queue_size() instead.
uv.tcp_close_reset([{callback}]) uv.tcp_close_reset()
> method form tcp:close_reset([callback])
Parameters:
tcp: uv_tcp_t userdata
callback: callable or nil
Resets a TCP connection by sending a RST packet. This is accomplished by setting the SO_LINGER socket option with a linger interval of zero and then calling uv.close(). Due to some platform inconsistencies, mixing of uv.shutdown() and uv.tcp_close_reset() calls is not allowed.
Returns: 0 or fail uv.socketpair()
uv.socketpair([{socktype}, [{protocol}, [{flags1}, [{flags2}]]]])
Parameters:
socktype: string, integer or nil (default: stream)
protocol: string, integer or nil (default: 0)
flags1: table or nil
nonblock: boolean (default: false)
flags2: table or nil
nonblock: boolean (default: false)
Create a pair of connected sockets with the specified properties. The resulting handles can be passed to uv.tcp_open(), used with uv.spawn(), or for any other purpose.
When specified as a string, socktype must be one of "stream", "dgram", "raw", "rdm", or "seqpacket".
When protocol is set to 0 or nil, it will be automatically chosen based on the socket's domain and type. When protocol is specified as a string, it will be looked up using the getprotobyname(3) function (examples: "ip", "icmp", "tcp", "udp", etc).
Flags:
nonblock: Opens the specified socket handle for OVERLAPPED or FIONBIO/`O_NONBLOCK` I/O usage. This is recommended for handles that will be used by libuv, and not usually recommended otherwise.
Equivalent to socketpair(2) with a domain of AF_UNIX.
Returns: table or fail
[1, 2] : integer (file descriptor)
-- Simple read/write with tcp
local fds = uv.socketpair(nil, nil, {nonblock=true}, {nonblock=true})
local sock1 = uv.new_tcp()
sock1:open(fds[1])
local sock2 = uv.new_tcp()
sock2:open(fds[2])
sock1:write("hello")
sock2:read_start(function(err, chunk)
  assert(not err, err)
  print(chunk)
end)

uv_pipe_t — Pipe handle luv-pipe-handle uv_pipe_t

> uv_handle_t and uv_stream_t functions also apply.
Pipe handles provide an abstraction over local domain sockets on Unix and named pipes on Windows.
local pipe = uv.new_pipe(false)
pipe:bind('/tmp/sock.test')
pipe:listen(128, function()
  local client = uv.new_pipe(false)
  pipe:accept(client)
  client:write("hello!\n")
  client:close()
end)
uv.new_pipe([{ipc}]) uv.new_pipe()
Parameters:
ipc: boolean or nil (default: false)
Creates and initializes a new uv_pipe_t. Returns the Lua userdata wrapping it. The ipc argument is a boolean to indicate if this pipe will be used for handle passing between processes.
Returns: uv_pipe_t userdata or fail
uv.pipe_open({pipe}, {fd}) uv.pipe_open()
> method form pipe:open(fd)
Parameters:
pipe: uv_pipe_t userdata
fd: integer
Open an existing file descriptor or uv_handle_t as a pipe.
Returns: 0 or fail
Note: The file descriptor is set to non-blocking mode.
uv.pipe_bind({pipe}, {name}) uv.pipe_bind()
> method form pipe:bind(name)
Parameters:
pipe: uv_pipe_t userdata
name: string
Bind the pipe to a file path (Unix) or a name (Windows).
Returns: 0 or fail
Note: Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes, typically between 92 and 108 bytes.
uv.pipe_connect({pipe}, {name} [, {callback}]) uv.pipe_connect()
> method form pipe:connect(name, [callback])
Parameters:
pipe: uv_pipe_t userdata
name: string
callback: callable or nil
err: nil or string
Connect to the Unix domain socket or the named pipe.
Returns: uv_connect_t userdata or fail
Note: Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes, typically between 92 and 108 bytes.
uv.pipe_getsockname({pipe}) uv.pipe_getsockname()
> method form pipe:getsockname()
Parameters:
pipe: uv_pipe_t userdata
Get the name of the Unix domain socket or the named pipe.
Returns: string or fail
uv.pipe_getpeername({pipe}) uv.pipe_getpeername()
> method form pipe:getpeername()
Parameters:
pipe: uv_pipe_t userdata
Get the name of the Unix domain socket or the named pipe to which the handle is connected.
Returns: string or fail
uv.pipe_pending_instances({pipe}, {count}) uv.pipe_pending_instances()
> method form pipe:pending_instances(count)
Parameters:
pipe: uv_pipe_t userdata
count: integer
Set the number of pending pipe instance handles when the pipe server is waiting for connections.
Returns: Nothing.
Note: This setting applies to Windows only.
uv.pipe_pending_count({pipe}) uv.pipe_pending_count()
> method form pipe:pending_count()
Parameters:
pipe: uv_pipe_t userdata
Returns the pending pipe count for the named pipe.
Returns: integer
uv.pipe_pending_type({pipe}) uv.pipe_pending_type()
> method form pipe:pending_type()
Parameters:
pipe: uv_pipe_t userdata
Used to receive handles over IPC pipes.
First - call uv.pipe_pending_count(), if it's > 0 then initialize a handle of the given type, returned by uv.pipe_pending_type() and call uv.accept(pipe, handle) .
Returns: string
uv.pipe_chmod({pipe}, {flags}) uv.pipe_chmod()
> method form pipe:chmod(flags)
Parameters:
pipe: uv_pipe_t userdata
flags: string
Alters pipe permissions, allowing it to be accessed from processes run by different users. Makes the pipe writable or readable by all users. flags are: "r", "w", "rw", or "wr" where r is READABLE and w is WRITABLE. This function is blocking.
Returns: 0 or fail
uv.pipe({read_flags}, {write_flags}) uv.pipe()
Parameters:
read_flags: table or nil
nonblock: boolean (default: false)
write_flags: table or nil
nonblock: boolean (default: false)
Create a pair of connected pipe handles. Data may be written to the write fd and read from the read fd. The resulting handles can be passed to pipe_open, used with spawn, or for any other purpose.
Flags:
nonblock: Opens the specified socket handle for OVERLAPPED or FIONBIO/`O_NONBLOCK` I/O usage. This is recommended for handles that will be used by libuv, and not usually recommended otherwise.
Equivalent to pipe(2) with the O_CLOEXEC flag set.
Returns: table or fail
read : integer (file descriptor)
write : integer (file descriptor)
-- Simple read/write with pipe_open
local fds = uv.pipe({nonblock=true}, {nonblock=true})
local read_pipe = uv.new_pipe()
read_pipe:open(fds.read)
local write_pipe = uv.new_pipe()
write_pipe:open(fds.write)
write_pipe:write("hello")
read_pipe:read_start(function(err, chunk)
  assert(not err, err)
  print(chunk)
end)
uv.pipe_bind2({pipe}, {name}, {flags}) uv.pipe_bind2()
> method form pipe:pipe_bind(name, flags)
Parameters:
pipe: uv_pipe_t userdata
name: string
flags: integer or table or nil (default: 0)
Flags:
If type(flags) is number, it must be 0 or uv.constants.PIPE_NO_TRUNCATE.
If type(flags) is table, it must be {} or { no_truncate = true|false }.
If type(flags) is nil, it use default value 0.
Returns EINVAL for unsupported flags without performing the bind.
Bind the pipe to a file path (Unix) or a name (Windows).
Supports Linux abstract namespace sockets. namelen must include the leading '\0' byte but not the trailing nul byte.
Returns: 0 or fail
Note: 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes, typically between 92 and 108 bytes. 2. New in version 1.46.0.
uv.pipe_connect2(pipe, name, [flags], [callback]) uv.pipe_connect2()
> method form pipe:connect2(name, [flags], [callback])
Parameters:
pipe: uv_pipe_t userdata
name: string
flags: integer or table or nil (default: 0)
callback: callable or nil
err: nil or string
Flags:
If type(flags) is number, it must be 0 or uv.constants.PIPE_NO_TRUNCATE.
If type(flags) is table, it must be {} or { no_truncate = true|false }.
If type(flags) is nil, it use default value 0.
Returns EINVAL for unsupported flags without performing the bind operation.
Connect to the Unix domain socket or the named pipe.
Supports Linux abstract namespace sockets. namelen must include the leading nul byte but not the trailing nul byte.
Returns: uv_connect_t userdata or fail
Note: 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes, typically between 92 and 108 bytes. 2. New in version 1.46.0.

uv_tty_t — TTY handle luv-tty-handle uv_tty_t

> uv_handle_t and uv_stream_t functions also apply.
TTY handles represent a stream for the console.
-- Simple echo program
local stdin = uv.new_tty(0, true)
local stdout = uv.new_tty(1, false)
stdin:read_start(function (err, data)
  assert(not err, err)
  if data then
    stdout:write(data)
  else
    stdin:close()
    stdout:close()
  end
end)
uv.new_tty({fd}, {readable}) uv.new_tty()
Parameters:
fd: integer
readable: boolean
Initialize a new TTY stream with the given file descriptor. Usually the file descriptor will be:
0 - stdin
1 - stdout
2 - stderr
On Unix this function will determine the path of the fd of the terminal using ttyname_r(3), open it, and use it if the passed file descriptor refers to a TTY. This lets libuv put the tty in non-blocking mode without affecting other processes that share the tty.
This function is not thread safe on systems that don’t support ioctl TIOCGPTN or TIOCPTYGNAME, for instance OpenBSD and Solaris.
Returns: uv_tty_t userdata or fail
Note: If reopening the TTY fails, libuv falls back to blocking writes.
uv.tty_set_mode({tty}, {mode}) uv.tty_set_mode()
> method form tty:set_mode(mode)
Parameters:
tty: uv_tty_t userdata
mode: integer
Set the TTY using the specified terminal mode.
Parameter mode is a C enum with the following values:
0 - UV_TTY_MODE_NORMAL: Initial/normal terminal mode
1 - UV_TTY_MODE_RAW: Raw input mode (On Windows, ENABLE_WINDOW_INPUT is also enabled)
2 - UV_TTY_MODE_IO: Binary-safe I/O mode for IPC (Unix-only)
Returns: 0 or fail
uv.tty_reset_mode() uv.tty_reset_mode()
To be called when the program exits. Resets TTY settings to default values for the next process to take over.
This function is async signal-safe on Unix platforms but can fail with error code EBUSY if you call it when execution is inside uv.tty_set_mode().
Returns: 0 or fail
uv.tty_get_winsize({tty}) uv.tty_get_winsize()
> method form tty:get_winsize()
Parameters:
tty: uv_tty_t userdata
Gets the current Window width and height.
Returns: integer, integer or fail
uv.tty_set_vterm_state({state}) uv.tty_set_vterm_state()
Parameters:
state: string
Controls whether console virtual terminal sequences are processed by libuv or console. Useful in particular for enabling ConEmu support of ANSI X3.64 and Xterm 256 colors. Otherwise Windows10 consoles are usually detected automatically. State should be one of: "supported" or "unsupported".
This function is only meaningful on Windows systems. On Unix it is silently ignored.
Returns: none
uv.tty_get_vterm_state() uv.tty_get_vterm_state()
Get the current state of whether console virtual terminal sequences are handled by libuv or the console. The return value is "supported" or "unsupported".
This function is not implemented on Unix, where it returns ENOTSUP.
Returns: string or fail

uv_udp_t — UDP handle luv-udp-handle uv_udp_t

> uv_handle_t functions also apply.
UDP handles encapsulate UDP communication for both clients and servers.
uv.new_udp([{flags}]) uv.new_udp()
Parameters:
flags: table or nil
family: string or nil
mmsgs: integer or nil (default: 1)
Creates and initializes a new uv_udp_t. Returns the Lua userdata wrapping it. The actual socket is created lazily.
When specified, family must be one of "unix", "inet", "inet6", "ipx", "netlink", "x25", "ax25", "atmpvc", "appletalk", or "packet".
When specified, mmsgs determines the number of messages able to be received at one time via recvmmsg(2) (the allocated buffer will be sized to be able to fit the specified number of max size dgrams). Only has an effect on platforms that support recvmmsg(2).
Note: For backwards compatibility reasons, flags can also be a string or integer. When it is a string, it will be treated like the family key above. When it is an integer, it will be used directly as the flags parameter when calling uv_udp_init_ex.
Returns: uv_udp_t userdata or fail
uv.udp_get_send_queue_size() uv.udp_get_send_queue_size()
> method form udp:get_send_queue_size()
Returns the handle's send queue size.
Returns: integer
uv.udp_get_send_queue_count() uv.udp_get_send_queue_count()
> method form udp:get_send_queue_count()
Returns the handle's send queue count.
Returns: integer
uv.udp_open({udp}, {fd}) uv.udp_open()
> method form udp:open(fd)
Parameters:
udp: uv_udp_t userdata
fd: integer
Opens an existing file descriptor or Windows SOCKET as a UDP handle.
Unix only: The only requirement of the sock argument is that it follows the datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(), etc). In other words, other datagram-type sockets like raw sockets or netlink sockets can also be passed to this function.
The file descriptor is set to non-blocking mode.
Note: The passed file descriptor or SOCKET is not checked for its type, but it's required that it represents a valid datagram socket.
Returns: 0 or fail
uv.udp_bind({udp}, {host}, {port} [, {flags}]) uv.udp_bind()
> method form udp:bind(host, port, [flags])
Parameters:
udp: uv_udp_t userdata
host: string
port: number
flags: table or nil
ipv6only: boolean
reuseaddr: boolean
Bind the UDP handle to an IP address and port. Any flags are set with a table with fields reuseaddr or ipv6only equal to true or false.
Returns: 0 or fail
uv.udp_getsockname({udp}) uv.udp_getsockname()
> method form udp:getsockname()
Parameters:
udp: uv_udp_t userdata
Get the local IP and port of the UDP handle.
Returns: table or fail
ip : string
family : string
port : integer
uv.udp_getpeername({udp}) uv.udp_getpeername()
> method form udp:getpeername()
Parameters:
udp: uv_udp_t userdata
Get the remote IP and port of the UDP handle on connected UDP handles.
Returns: table or fail
ip : string
family : string
port : integer
uv.udp_set_membership()
uv.udp_set_membership({udp}, {multicast_addr}, {interface_addr}, {membership})
> method form > udp:set_membership(multicast_addr, interface_addr, membership)
Parameters:
udp: uv_udp_t userdata
multicast_addr: string
interface_addr: string or nil
membership: string
Set membership for a multicast address. multicast_addr is multicast address to set membership for. interface_addr is interface address. membership can be the string "leave" or "join".
Returns: 0 or fail
uv.udp_set_source_membership()
uv.udp_set_source_membership({udp}, {multicast_addr}, {interface_addr}, {source_addr}, {membership})
> method form > udp:set_source_membership(multicast_addr, interface_addr, source_addr, membership)
Parameters:
udp: uv_udp_t userdata
multicast_addr: string
interface_addr: string or nil
source_addr: string
membership: string
Set membership for a source-specific multicast group. multicast_addr is multicast address to set membership for. interface_addr is interface address. source_addr is source address. membership can be the string "leave" or "join".
Returns: 0 or fail
uv.udp_set_multicast_loop({udp}, {on}) uv.udp_set_multicast_loop()
> method form udp:set_multicast_loop(on)
Parameters:
udp: uv_udp_t userdata
on: boolean
Set IP multicast loop flag. Makes multicast packets loop back to local sockets.
Returns: 0 or fail
uv.udp_set_multicast_ttl({udp}, {ttl}) uv.udp_set_multicast_ttl()
> method form udp:set_multicast_ttl(ttl)
Parameters:
udp: uv_udp_t userdata
ttl: integer
Set the multicast ttl.
ttl is an integer 1 through 255.
Returns: 0 or fail
uv.udp_set_multicast_interface()
uv.udp_set_multicast_interface({udp}, {interface_addr})
> method form udp:set_multicast_interface(interface_addr)
Parameters:
udp: uv_udp_t userdata
interface_addr: string
Set the multicast interface to send or receive data on.
Returns: 0 or fail
uv.udp_set_broadcast({udp}, {on}) uv.udp_set_broadcast()
> method form udp:set_broadcast(on)
Parameters:
udp: uv_udp_t userdata
on: boolean
Set broadcast on or off.
Returns: 0 or fail
uv.udp_set_ttl({udp}, {ttl}) uv.udp_set_ttl()
> method form udp:set_ttl(ttl)
Parameters:
udp: uv_udp_t userdata
ttl: integer
Set the time to live.
ttl is an integer 1 through 255.
Returns: 0 or fail
uv.udp_send({udp}, {data}, {host}, {port}, {callback}) uv.udp_send()
> method form udp:send(data, host, port, callback)
Parameters:
udp: uv_udp_t userdata
data: buffer
host: string
port: integer
callback: callable
err: nil or string
Send data over the UDP socket. If the socket has not previously been bound with uv.udp_bind() it will be bound to 0.0.0.0 (the "all interfaces" IPv4 address) and a random port number.
Returns: uv_udp_send_t userdata or fail
uv.udp_try_send({udp}, {data}, {host}, {port}) uv.udp_try_send()
> method form udp:try_send(data, host, port)
Parameters:
udp: uv_udp_t userdata
data: buffer
host: string
port: integer
Same as uv.udp_send(), but won't queue a send request if it can't be completed immediately.
Returns: integer or fail
uv.udp_recv_start({udp}, {callback}) uv.udp_recv_start()
> method form udp:recv_start(callback)
Parameters:
udp: uv_udp_t userdata
callback: callable
err: nil or string
data: string or nil
addr: table or nil
ip: string
port: integer
family: string
flags: table
partial: boolean or nil
mmsg_chunk: boolean or nil
Prepare for receiving data. If the socket has not previously been bound with uv.udp_bind() it is bound to 0.0.0.0 (the "all interfaces" IPv4 address) and a random port number.
Returns: 0 or fail
uv.udp_recv_stop({udp}) uv.udp_recv_stop()
> method form udp:recv_stop()
Parameters:
udp: uv_udp_t userdata
Stop listening for incoming datagrams.
Returns: 0 or fail
uv.udp_connect({udp}, {host}, {port}) uv.udp_connect()
> method form udp:connect(host, port)
Parameters:
udp: uv_udp_t userdata
host: string
port: integer
Associate the UDP handle to a remote address and port, so every message sent by this handle is automatically sent to that destination. Calling this function with a NULL addr disconnects the handle. Trying to call uv.udp_connect() on an already connected handle will result in an EISCONN error. Trying to disconnect a handle that is not connected will return an ENOTCONN error.
Returns: 0 or fail

uv_fs_event_t — FS Event handle luv-fs-event-handle uv_fs_event_t

> uv_handle_t functions also apply.
FS Event handles allow the user to monitor a given path for changes, for example, if the file was renamed or there was a generic change in it. This handle uses the best backend for the job on each platform.
uv.new_fs_event() uv.new_fs_event()
Creates and initializes a new uv_fs_event_t. Returns the Lua userdata wrapping it.
Returns: uv_fs_event_t userdata or fail
uv.fs_event_start({fs_event}, {path}, {flags}, {callback}) uv.fs_event_start()
> method form fs_event:start(path, flags, callback)
Parameters:
fs_event: uv_fs_event_t userdata
path: string
flags: table
watch_entry: boolean or nil (default: false)
stat: boolean or nil (default: false)
recursive: boolean or nil (default: false)
callback: callable
err: nil or string
filename: string
events: table
change: boolean or nil
rename: boolean or nil
Start the handle with the given callback, which will watch the specified path for changes.
Returns: 0 or fail
uv.fs_event_stop() uv.fs_event_stop()
> method form fs_event:stop()
Stop the handle, the callback will no longer be called.
Returns: 0 or fail
uv.fs_event_getpath() uv.fs_event_getpath()
> method form fs_event:getpath()
Get the path being monitored by the handle.
Returns: string or fail

uv_fs_poll_t — FS Poll handle luv-fs-poll-handle uv_fs_poll_t

> uv_handle_t functions also apply.
FS Poll handles allow the user to monitor a given path for changes. Unlike uv_fs_event_t, fs poll handles use stat to detect when a file has changed so they can work on file systems where fs event handles can't.
uv.new_fs_poll() uv.new_fs_poll()
Creates and initializes a new uv_fs_poll_t. Returns the Lua userdata wrapping it.
Returns: uv_fs_poll_t userdata or fail
uv.fs_poll_start({fs_poll}, {path}, {interval}, {callback}) uv.fs_poll_start()
> method form fs_poll:start(path, interval, callback)
Parameters:
fs_poll: uv_fs_poll_t userdata
path: string
interval: integer
callback: callable
err: nil or string
prev: table or nil (see uv.fs_stat)
curr: table or nil (see uv.fs_stat)
Check the file at path for changes every interval milliseconds.
Note: For maximum portability, use multi-second intervals. Sub-second intervals will not detect all changes on many file systems.
Returns: 0 or fail
uv.fs_poll_stop() uv.fs_poll_stop()
> method form fs_poll:stop()
Stop the handle, the callback will no longer be called.
Returns: 0 or fail
uv.fs_poll_getpath() uv.fs_poll_getpath()
> method form fs_poll:getpath()
Get the path being monitored by the handle.
Returns: string or fail

FILE SYSTEM OPERATIONS luv-file-system-operations uv_fs_t

Most file system functions can operate synchronously or asynchronously. When a synchronous version is called (by omitting a callback), the function will immediately return the results of the FS call. When an asynchronous version is called (by providing a callback), the function will immediately return a uv_fs_t userdata and asynchronously execute its callback; if an error is encountered, the first and only argument passed to the callback will be the err error string; if the operation completes successfully, the first argument will be nil and the remaining arguments will be the results of the FS call.
Synchronous and asynchronous versions of readFile (with naive error handling) are implemented below as an example:
local function readFileSync(path)
  local fd = assert(uv.fs_open(path, "r", 438))
  local stat = assert(uv.fs_fstat(fd))
  local data = assert(uv.fs_read(fd, stat.size, 0))
  assert(uv.fs_close(fd))
  return data
end
local data = readFileSync("main.lua")
print("synchronous read", data)
local function readFile(path, callback)
  uv.fs_open(path, "r", 438, function(err, fd)
    assert(not err, err)
    uv.fs_fstat(fd, function(err, stat)
      assert(not err, err)
      uv.fs_read(fd, stat.size, 0, function(err, data)
        assert(not err, err)
        uv.fs_close(fd, function(err)
          assert(not err, err)
          return callback(data)
        end)
      end)
    end)
  end)
end
readFile("main.lua", function(data)
  print("asynchronous read", data)
end)
uv.fs_close({fd} [, {callback}]) uv.fs_close()
Parameters:
fd: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to close(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_open({path}, {flags}, {mode} [, {callback}]) uv.fs_open()
Parameters:
path: string
flags: string or integer
mode: integer
callback: callable (async version) or nil (sync version)
err: nil or string
fd: integer or nil
Equivalent to open(2). Access flags may be an integer or one of: "r", "rs", "sr", "r+", "rs+", "sr+", "w", "wx", "xw", "w+", "wx+", "xw+", "a", "ax", "xa", "a+", "ax+", or "`xa+`".
Returns (sync version): integer or fail
Returns (async version): uv_fs_t userdata
Note: On Windows, libuv uses CreateFileW and thus the file is always opened in binary mode. Because of this, the O_BINARY and O_TEXT flags are not supported.
uv.fs_read({fd}, {size} [, {offset} [, {callback}]]) uv.fs_read()
Parameters:
fd: integer
size: integer
offset: integer or nil
callback: callable (async version) or nil (sync version)
err: nil or string
data: string or nil
Equivalent to preadv(2). Returns any data. An empty string indicates EOF.
If offset is nil or omitted, it will default to -1, which indicates "use and update the current file offset."
Note: When offset is >= 0, the current file offset will not be updated by the read.
Returns (sync version): string or fail
Returns (async version): uv_fs_t userdata
uv.fs_unlink({path} [, {callback}]) uv.fs_unlink()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to unlink(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_write({fd}, {data} [, {offset} [, {callback}]]) uv.fs_write()
Parameters:
fd: integer
data: buffer
offset: integer or nil
callback: callable (async version) or nil (sync version)
err: nil or string
bytes: integer or nil
Equivalent to pwritev(2). Returns the number of bytes written.
If offset is nil or omitted, it will default to -1, which indicates "use and update the current file offset."
Note: When offset is >= 0, the current file offset will not be updated by the write.
Returns (sync version): integer or fail
Returns (async version): uv_fs_t userdata
uv.fs_mkdir({path}, {mode} [, {callback}]) uv.fs_mkdir()
Parameters:
path: string
mode: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to mkdir(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_mkdtemp({template} [, {callback}]) uv.fs_mkdtemp()
Parameters:
template: string
callback: callable (async version) or nil (sync version)
err: nil or string
path: string or nil
Equivalent to mkdtemp(3).
Returns (sync version): string or fail
Returns (async version): uv_fs_t userdata
uv.fs_mkstemp({template} [, {callback}]) uv.fs_mkstemp()
Parameters:
template: string
callback: callable (async version) or nil (sync version)
err: nil or string
fd: integer or nil
path: string or nil
Equivalent to mkstemp(3). Returns a temporary file handle and filename.
Returns (sync version): integer, string or fail
Returns (async version): uv_fs_t userdata
uv.fs_rmdir({path} [, {callback}]) uv.fs_rmdir()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to rmdir(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_scandir({path} [, {callback}]) uv.fs_scandir()
Parameters:
path: string
callback: callable
err: nil or string
success: uv_fs_t userdata or nil
Equivalent to scandir(3), with a slightly different API. Returns a handle that the user can pass to uv.fs_scandir_next().
Note: This function can be used synchronously or asynchronously. The request userdata is always synchronously returned regardless of whether a callback is provided and the same userdata is passed to the callback if it is provided.
Returns: uv_fs_t userdata or fail
uv.fs_scandir_next({fs}) uv.fs_scandir_next()
Parameters:
fs: uv_fs_t userdata
Called on a uv_fs_t returned by uv.fs_scandir() to get the next directory entry data as a name, type pair. When there are no more entries, nil is returned.
Note: This function only has a synchronous version. See uv.fs_opendir() and its related functions for an asynchronous version.
Returns: string, string or nil or fail
uv.fs_stat({path} [, {callback}]) uv.fs_stat()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
stat: table or nil (see below)
Equivalent to stat(2).
Returns (sync version): table or fail
dev : integer
mode : integer
nlink : integer
uid : integer
gid : integer
rdev : integer
ino : integer
size : integer
blksize : integer
blocks : integer
flags : integer
gen : integer
atime : table
sec : integer
nsec : integer
mtime : table
sec : integer
nsec : integer
ctime : table
sec : integer
nsec : integer
birthtime : table
sec : integer
nsec : integer
type : string
Returns (async version): uv_fs_t userdata
uv.fs_fstat({fd} [, {callback}]) uv.fs_fstat()
Parameters:
fd: integer
callback: callable (async version) or nil (sync version)
err: nil or string
stat: table or nil (see uv.fs_stat)
Equivalent to fstat(2).
Returns (sync version): table or fail (see uv.fs_stat)
Returns (async version): uv_fs_t userdata
uv.fs_lstat({path} [, {callback}]) uv.fs_lstat()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
stat: table or nil (see uv.fs_stat)
Equivalent to lstat(2).
Returns (sync version): table or fail (see uv.fs_stat())
Returns (async version): uv_fs_t userdata
uv.fs_rename({path}, {new_path} [, {callback}]) uv.fs_rename()
Parameters:
path: string
new_path: string
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to rename(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_fsync({fd} [, {callback}]) uv.fs_fsync()
Parameters:
fd: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to fsync(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_fdatasync({fd} [, {callback}]) uv.fs_fdatasync()
Parameters:
fd: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to fdatasync(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_ftruncate({fd}, {offset} [, {callback}]) uv.fs_ftruncate()
Parameters:
fd: integer
offset: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to ftruncate(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_sendfile()
uv.fs_sendfile({out_fd}, {in_fd}, {in_offset}, {size} [, {callback}])
Parameters:
out_fd: integer
in_fd: integer
in_offset: integer
size: integer
callback: callable (async version) or nil (sync version)
err: nil or string
bytes: integer or nil
Limited equivalent to sendfile(2). Returns the number of bytes written.
Returns (sync version): integer or fail
Returns (async version): uv_fs_t userdata
uv.fs_access({path}, {mode} [, {callback}]) uv.fs_access()
Parameters:
path: string
mode: integer
callback: callable (async version) or nil (sync version)
err: nil or string
permission: boolean or nil
Equivalent to access(2) on Unix. Windows uses GetFileAttributesW(). Access mode can be an integer or a string containing "R" or "W" or "X". Returns true or false indicating access permission.
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_chmod({path}, {mode} [, {callback}]) uv.fs_chmod()
Parameters:
path: string
mode: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to chmod(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_fchmod({fd}, {mode} [, {callback}]) uv.fs_fchmod()
Parameters:
fd: integer
mode: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to fchmod(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_utime({path}, {atime}, {mtime} [, {callback}]) uv.fs_utime()
Parameters:
path: string
atime: number
mtime: number
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to utime(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_futime({fd}, {atime}, {mtime} [, {callback}]) uv.fs_futime()
Parameters:
fd: integer
atime: number
mtime: number
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to futime(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_lutime({path}, {atime}, {mtime} [, {callback}]) uv.fs_lutime()
Parameters:
path: string
atime: number
mtime: number
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to lutime(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_link({path}, {new_path} [, {callback}]) uv.fs_link()
Parameters:
path: string
new_path: string
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to link(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_symlink({path}, {new_path} [, {flags} [, {callback}]]) uv.fs_symlink()
Parameters:
path: string
new_path: string
flags: table, integer, or nil
dir: boolean
junction: boolean
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to symlink(2). If the flags parameter is omitted, then the 3rd parameter will be treated as the callback.
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_readlink({path} [, {callback}]) uv.fs_readlink()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
path: string or nil
Equivalent to readlink(2).
Returns (sync version): string or fail
Returns (async version): uv_fs_t userdata
uv.fs_realpath({path} [, {callback}]) uv.fs_realpath()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
path: string or nil
Equivalent to realpath(3).
Returns (sync version): string or fail
Returns (async version): uv_fs_t userdata
uv.fs_chown({path}, {uid}, {gid} [, {callback}]) uv.fs_chown()
Parameters:
path: string
uid: integer
gid: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to chown(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_fchown({fd}, {uid}, {gid} [, {callback}]) uv.fs_fchown()
Parameters:
fd: integer
uid: integer
gid: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to fchown(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_lchown({fd}, {uid}, {gid} [, {callback}]) uv.fs_lchown()
Parameters:
fd: integer
uid: integer
gid: integer
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Equivalent to lchown(2).
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_copyfile({path}, {new_path} [, {flags} [, {callback}]]) uv.fs_copyfile()
Parameters:
path: string
new_path: string
flags: table, integer, or nil
excl: boolean
ficlone: boolean
ficlone_force: boolean
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Copies a file from path to new_path. If the flags parameter is omitted, then the 3rd parameter will be treated as the callback.
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_opendir({path} [, {callback} [, {entries}]]) uv.fs_opendir()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
dir: luv_dir_t userdata or nil
entries: integer or nil
Opens path as a directory stream. Returns a handle that the user can pass to uv.fs_readdir(). The entries parameter defines the maximum number of entries that should be returned by each call to uv.fs_readdir().
Returns (sync version): luv_dir_t userdata or fail
Returns (async version): uv_fs_t userdata
uv.fs_readdir({dir} [, {callback}]) uv.fs_readdir()
> method form dir:readdir([callback])
Parameters:
dir: luv_dir_t userdata
callback: callable (async version) or nil (sync version)
err: nil or string
entries: table or nil (see below)
Iterates over the directory stream luv_dir_t returned by a successful uv.fs_opendir() call. A table of data tables is returned where the number of entries n is equal to or less than the entries parameter used in the associated uv.fs_opendir() call.
Returns (sync version): table or fail
[1, 2, 3, ..., n] : table
name : string
type : string
Returns (async version): uv_fs_t userdata
uv.fs_closedir({dir} [, {callback}]) uv.fs_closedir()
> method form dir:closedir([callback])
Parameters:
dir: luv_dir_t userdata
callback: callable (async version) or nil (sync version)
err: nil or string
success: boolean or nil
Closes a directory stream returned by a successful uv.fs_opendir() call.
Returns (sync version): boolean or fail
Returns (async version): uv_fs_t userdata
uv.fs_statfs({path} [, {callback}]) uv.fs_statfs()
Parameters:
path: string
callback: callable (async version) or nil (sync version)
err: nil or string
table or nil (see below)
Equivalent to statfs(2).
Returns table or nil
type : integer
bsize : integer
blocks : integer
bfree : integer
bavail : integer
files : integer
ffree : integer

THREAD POOL WORK SCHEDULING luv-thread-pool-work-scheduling

Libuv provides a threadpool which can be used to run user code and get notified in the loop thread. This threadpool is internally used to run all file system operations, as well as getaddrinfo and getnameinfo requests.
local function work_callback(a, b)
  return a + b
end
local function after_work_callback(c)
  print("The result is: " .. c)
end
local work = uv.new_work(work_callback, after_work_callback)
work:queue(1, 2)
-- output: "The result is: 3"
uv.new_work({work_callback}, {after_work_callback}) uv.new_work()
Parameters:
work_callback: function or string
...: threadargs passed to/from uv.queue_work(work_ctx, ...)
after_work_callback: function
...: threadargs returned from work_callback
Creates and initializes a new luv_work_ctx_t (not uv_work_t). work_callback is a Lua function or a string containing Lua code or bytecode dumped from a function. Returns the Lua userdata wrapping it.
Returns: luv_work_ctx_t userdata
uv.queue_work({work_ctx}, {...}) uv.queue_work()
> method form work_ctx:queue(...)
Parameters:
work_ctx: luv_work_ctx_t userdata
...: threadargs
Queues a work request which will run work_callback in a new Lua state in a thread from the threadpool with any additional arguments from .... Values returned from work_callback are passed to after_work_callback, which is called in the main loop thread.
Returns: boolean or fail

DNS UTILITY FUNCTIONS luv-dns-utility-functions

uv.getaddrinfo({host}, {service} [, {hints} [, {callback}]]) uv.getaddrinfo()
Parameters:
host: string or nil
service: string or nil
hints: table or nil
family: string or integer or nil
socktype: string or integer or nil
protocol: string or integer or nil
addrconfig: boolean or nil
v4mapped: boolean or nil
all: boolean or nil
numerichost: boolean or nil
passive: boolean or nil
numericserv: boolean or nil
canonname: boolean or nil
callback: callable (async version) or nil (sync version)
err: nil or string
addresses: table or nil (see below)
Equivalent to getaddrinfo(3). Either node or service may be nil but not both.
Valid hint strings for the keys that take a string:
family: "unix", "inet", "inet6", "ipx", "netlink", "x25", "ax25", "atmpvc", "appletalk", or "packet"
socktype: "stream", "dgram", "raw", "rdm", or "seqpacket"
protocol: will be looked up using the getprotobyname(3) function (examples: "ip", "icmp", "tcp", "udp", etc)
Returns (sync version): table or fail
[1, 2, 3, ..., n] : table
addr : string
family : string
port : integer or nil
socktype : string
protocol : string
canonname : string or nil
Returns (async version): uv_getaddrinfo_t userdata or fail
uv.getnameinfo({address} [, {callback}]) uv.getnameinfo()
Parameters:
address: table
ip: string or nil
port: integer or nil
family: string or integer or nil
callback: callable (async version) or nil (sync version)
err: nil or string
host: string or nil
service: string or nil
Equivalent to getnameinfo(3).
When specified, family must be one of "unix", "inet", "inet6", "ipx", "netlink", "x25", "ax25", "atmpvc", "appletalk", or "packet".
Returns (sync version): string, string or fail
Returns (async version): uv_getnameinfo_t userdata or fail

THREADING AND SYNCHRONIZATION UTILITIES luv-threading-and-synchronization-utilities

Libuv provides cross-platform implementations for multiple threading an synchronization primitives. The API largely follows the pthreads API.
uv.new_thread([{options}, ] {entry}, {...}) uv.new_thread()
Parameters:
options: table or nil
stack_size: integer or nil
entry: function or string
...: threadargs passed to entry
Creates and initializes a luv_thread_t (not uv_thread_t). Returns the Lua userdata wrapping it and asynchronously executes entry, which can be either a Lua function or a string containing Lua code or bytecode dumped from a function. Additional arguments ... are passed to the entry function and an optional options table may be provided. Currently accepted option fields are stack_size.
Returns: luv_thread_t userdata or fail
Note: unsafe, please make sure that the thread's end of life is before Lua state is closed.
uv.thread_equal({thread}, {other_thread}) uv.thread_equal()
> method form thread:equal(other_thread)
Parameters:
thread: luv_thread_t userdata
other_thread: luv_thread_t userdata
Returns a boolean indicating whether two threads are the same. This function is equivalent to the __eq metamethod.
Returns: boolean uv.thread_setaffinity()
uv.thread_setaffinity({thread}, {affinity} [, {get_old_affinity}])
> method form thread:setaffinity(affinity, [get_old_affinity])
Parameters:
thread: luv_thread_t userdata
affinity: table
[1, 2, 3, ..., n] : boolean
get_old_affinity: boolean
Sets the specified thread's affinity setting.
affinity must be a table where each of the keys are a CPU number and the values are booleans that represent whether the thread should be eligible to run on that CPU. If the length of the affinity table is not greater than or equal to uv.cpumask_size(), any CPU numbers missing from the table will have their affinity set to false. If setting the affinity of more than uv.cpumask_size() CPUs is desired, affinity must be an array-like table with no gaps, since #affinity will be used as the cpumask_size if it is greater than uv.cpumask_size().
If get_old_affinity is true, the previous affinity settings for the thread will be returned. Otherwise, true is returned after a successful call.
Note: Thread affinity setting is not atomic on Windows. Unsupported on macOS.
Returns: table or boolean or fail
[1, 2, 3, ..., n] : boolean
uv.thread_getaffinity({thread} [, {mask_size}]) uv.thread_getaffinity()
> method form thread:getaffinity([mask_size])
Parameters:
thread: luv_thread_t userdata
mask_size: integer
Gets the specified thread's affinity setting.
If mask_size is provided, it must be greater than or equal to uv.cpumask_size(). If the mask_size parameter is omitted, then the return of uv.cpumask_size() will be used. Returns an array-like table where each of the keys correspond to a CPU number and the values are booleans that represent whether the thread is eligible to run on that CPU.
Note: Thread affinity getting is not atomic on Windows. Unsupported on macOS.
Returns: table or fail
[1, 2, 3, ..., n] : boolean
uv.thread_getcpu() uv.thread_getcpu()
Gets the CPU number on which the calling thread is running.
Note: The first CPU will be returned as the number 1, not 0. This allows for the number to correspond with the table keys used in uv.thread_getaffinity and uv.thread_setaffinity.
Returns: integer or fail
uv.thread_setpriority({thread}, {priority}) uv.thread.setpriority()
> method form thread:setpriority(priority)
Parameters:
thread: luv_thread_t userdata
priority: number
Sets the specified thread's scheduling priority setting. It requires elevated privilege to set specific priorities on some platforms. The priority can be set to the following constants:
uv.constants.THREAD_PRIORITY_HIGHEST
uv.constants.THREAD_PRIORITY_ABOVE_NORMAL
uv.constants.THREAD_PRIORITY_NORMAL
uv.constants.THREAD_PRIORITY_BELOW_NORMAL
uv.constants.THREAD_PRIORITY_LOWEST
Returns: boolean or fail
uv.thread_getpriority({thread}) uv.thread.getpriority()
> method form thread:getpriority()
Parameters:
thread: luv_thread_t userdata
Gets the thread's priority setting.
Retrieves the scheduling priority of the specified thread. The returned priority value is platform dependent.
For Linux, when schedule policy is SCHED_OTHER (default), priority is 0.
Returns: number or fail
uv.thread_self() uv.thread_self()
Returns the handle for the thread in which this is called.
Returns: luv_thread_t
uv.thread_join({thread}) uv.thread_join()
> method form thread:join()
Parameters:
thread: luv_thread_t userdata
Waits for the thread to finish executing its entry function.
Returns: boolean or fail
uv.sleep({msec}) uv.sleep()
Parameters:
msec: integer
Pauses the thread in which this is called for a number of milliseconds.
Returns: Nothing.

MISCELLANEOUS UTILITIES luv-miscellaneous-utilities

uv.exepath() uv.exepath()
Returns the executable path.
Returns: string or fail
uv.cwd() uv.cwd()
Returns the current working directory.
Returns: string or fail
uv.chdir({cwd}) uv.chdir()
Parameters:
cwd: string
Sets the current working directory with the string cwd.
Returns: 0 or fail
uv.get_process_title() uv.get_process_title()
Returns the title of the current process.
Returns: string or fail
uv.set_process_title({title}) uv.set_process_title()
Parameters:
title: string
Sets the title of the current process with the string title.
Returns: 0 or fail
uv.get_total_memory() uv.get_total_memory()
Returns the current total system memory in bytes.
Returns: number
uv.get_free_memory() uv.get_free_memory()
Returns the current free system memory in bytes.
Returns: number
uv.get_constrained_memory() uv.get_constrained_memory()
Gets the amount of memory available to the process in bytes based on limits imposed by the OS. If there is no such constraint, or the constraint is unknown, 0 is returned. Note that it is not unusual for this value to be less than or greater than the total system memory.
Returns: number
uv.get_available_memory() uv.get_available_memory()
Gets the amount of free memory that is still available to the process (in bytes). This differs from uv.get_free_memory() in that it takes into account any limits imposed by the OS. If there is no such constraint, or the constraint is unknown, the amount returned will be identical to uv.get_free_memory().
Returns: number
uv.resident_set_memory() uv.resident_set_memory()
Returns the resident set size (RSS) for the current process.
Returns: integer or fail
uv.getrusage() uv.getrusage()
Returns the resource usage.
Returns: table or fail
utime : table (user CPU time used)
sec : integer
usec : integer
stime : table (system CPU time used)
sec : integer
usec : integer
maxrss : integer (maximum resident set size)
ixrss : integer (integral shared memory size)
idrss : integer (integral unshared data size)
isrss : integer (integral unshared stack size)
minflt : integer (page reclaims (soft page faults))
majflt : integer (page faults (hard page faults))
nswap : integer (swaps)
inblock : integer (block input operations)
oublock : integer (block output operations)
msgsnd : integer (IPC messages sent)
msgrcv : integer (IPC messages received)
nsignals : integer (signals received)
nvcsw : integer (voluntary context switches)
nivcsw : integer (involuntary context switches)
uv.available_parallelism() uv.available_parallelism()
Returns an estimate of the default amount of parallelism a program should use. Always returns a non-zero value.
On Linux, inspects the calling thread’s CPU affinity mask to determine if it has been pinned to specific CPUs.
On Windows, the available parallelism may be underreported on systems with more than 64 logical CPUs.
On other platforms, reports the number of CPUs that the operating system considers to be online.
Returns: integer
uv.cpu_info() uv.cpu_info()
Returns information about the CPU(s) on the system as a table of tables for each CPU found.
Returns: table or fail
[1, 2, 3, ..., n] : table
model : string
speed : number
times : table
user : number
nice : number
sys : number
idle : number
irq : number
uv.cpumask_size() uv.cpumask_size()
Returns the maximum size of the mask used for process/thread affinities, or ENOTSUP if affinities are not supported on the current platform.
Returns: integer or fail
uv.getpid() uv.getpid()
DEPRECATED: Please use uv.os_getpid() instead.
uv.getuid() uv.getuid()
Returns the user ID of the process.
Returns: integer
Note: This is not a libuv function and is not supported on Windows.
uv.getgid() uv.getgid()
Returns the group ID of the process.
Returns: integer
Note: This is not a libuv function and is not supported on Windows.
uv.setuid({id}) uv.setuid()
Parameters:
id: integer
Sets the user ID of the process with the integer id.
Returns: Nothing.
Note: This is not a libuv function and is not supported on Windows.
uv.setgid({id}) uv.setgid()
Parameters:
id: integer
Sets the group ID of the process with the integer id.
Returns: Nothing.
Note: This is not a libuv function and is not supported on Windows.
uv.hrtime() uv.hrtime()
Returns a current high-resolution time in nanoseconds as a number. This is relative to an arbitrary time in the past. It is not related to the time of day and therefore not subject to clock drift. The primary use is for measuring time between intervals.
Returns: number
uv.clock_gettime({clock_id}) uv.clock_gettime()
Parameters:
clock_id: string
Obtain the current system time from a high-resolution real-time or monotonic clock source. clock_id can be the string "monotonic" or "realtime".
The real-time clock counts from the UNIX epoch (1970-01-01) and is subject to time adjustments; it can jump back in time.
The monotonic clock counts from an arbitrary point in the past and never jumps back in time.
Returns: table or fail
sec: integer
nsec: integer
uv.uptime() uv.uptime()
Returns the current system uptime in seconds.
Returns: number or fail
uv.print_all_handles() uv.print_all_handles()
Prints all handles associated with the main loop to stderr. The format is [flags] handle-type handle-address . Flags are R for referenced, A for active and I for internal.
Returns: Nothing.
Note: This is not available on Windows.
WARNING: This function is meant for ad hoc debugging, there are no API/ABI stability guarantees.
uv.print_active_handles() uv.print_active_handles()
The same as uv.print_all_handles() except only active handles are printed.
Returns: Nothing.
Note: This is not available on Windows.
WARNING: This function is meant for ad hoc debugging, there are no API/ABI stability guarantees.
uv.guess_handle({fd}) uv.guess_handle()
Parameters:
fd: integer
Used to detect what type of stream should be used with a given file descriptor fd. Usually this will be used during initialization to guess the type of the stdio streams.
Returns: string
uv.gettimeofday() uv.gettimeofday()
Cross-platform implementation of gettimeofday(2). Returns the seconds and microseconds of a unix time as a pair.
Returns: integer, integer or fail
uv.interface_addresses() uv.interface_addresses()
Returns address information about the network interfaces on the system in a table. Each table key is the name of the interface while each associated value is an array of address information where fields are ip, family, netmask, internal, and mac.
Returns: table
[name(s)] : table
ip : string
family : string
netmask : string
internal : boolean
mac : string
uv.if_indextoname({ifindex}) uv.if_indextoname()
Parameters:
ifindex: integer
IPv6-capable implementation of if_indextoname(3).
Returns: string or fail
uv.if_indextoiid({ifindex}) uv.if_indextoiid()
Parameters:
ifindex: integer
Retrieves a network interface identifier suitable for use in an IPv6 scoped address. On Windows, returns the numeric ifindex as a string. On all other platforms, uv.if_indextoname() is used.
Returns: string or fail
uv.loadavg() uv.loadavg()
Returns the load average as a triad. Not supported on Windows.
Returns: number, number, number
uv.os_uname() uv.os_uname()
Returns system information.
Returns: table
sysname : string
release : string
version : string
machine : string
uv.os_gethostname() uv.os_gethostname()
Returns the hostname.
Returns: string
uv.os_getenv({name} [, {size}]) uv.os_getenv()
Parameters:
name: string
size: integer (default = LUAL_BUFFERSIZE)
Returns the environment variable specified by name as string. The internal buffer size can be set by defining size. If omitted, LUAL_BUFFERSIZE is used. If the environment variable exceeds the storage available in the internal buffer, ENOBUFS is returned. If no matching environment variable exists, ENOENT is returned.
Returns: string or fail
WARNING: This function is not thread safe.
uv.os_setenv({name}, {value}) uv.os_setenv()
Parameters:
name: string
value: string
Sets the environmental variable specified by name with the string value.
Returns: boolean or fail
WARNING: This function is not thread safe.
uv.os_unsetenv({name}) uv.os_unsetenv()
Parameters:
name: string
Unsets the environmental variable specified by name.
Returns: boolean or fail
WARNING: This function is not thread safe.
uv.os_environ() uv.os_environ()
Returns all environmental variables as a dynamic table of names associated with their corresponding values.
Returns: table
WARNING: This function is not thread safe.
uv.os_homedir() uv.os_homedir()
Returns: string or fail
WARNING: This function is not thread safe.
uv.os_tmpdir() uv.os_tmpdir()
Returns: string or fail
WARNING: This function is not thread safe.
uv.os_get_passwd() uv.os_get_passwd()
Returns password file information.
Returns: table
username : string
uid : integer
gid : integer
shell : string
homedir : string
uv.os_getpid() uv.os_getpid()
Returns the current process ID.
Returns: number
uv.os_getppid() uv.os_getppid()
Returns the parent process ID.
Returns: number
uv.os_getpriority({pid}) uv.os_getpriority()
Parameters:
pid: integer
Returns the scheduling priority of the process specified by pid.
Returns: number or fail
uv.os_setpriority({pid}, {priority}) uv.os_setpriority()
Parameters:
pid: integer
priority: integer
Sets the scheduling priority of the process specified by pid. The priority range is between -20 (high priority) and 19 (low priority).
Returns: boolean or fail
uv.random({len}, {flags} [, {callback}]) uv.random()
Parameters:
len: integer
flags: nil (see below)
callback: callable (async version) or nil (sync version)
err: nil or string
bytes: string or nil
Fills a string of length len with cryptographically strong random bytes acquired from the system CSPRNG. flags is reserved for future extension and must currently be nil or 0 or {}.
Short reads are not possible. When less than len random bytes are available, a non-zero error value is returned or passed to the callback. If the callback is omitted, this function is completed synchronously.
The synchronous version may block indefinitely when not enough entropy is available. The asynchronous version may not ever finish when the system is low on entropy.
Returns (sync version): string or fail
Returns (async version): 0 or fail
uv.translate_sys_error({errcode}) uv.translate_sys_error()
Parameters:
errcode: integer
Returns the libuv error message and error name (both in string form, see err and name in luv-error-handling) equivalent to the given platform dependent error code: POSIX error codes on Unix (the ones stored in errno), and Win32 error codes on Windows (those returned by GetLastError() or WSAGetLastError()).
Returns: string, string or nil

METRICS OPERATIONS luv-metrics-operations

uv.metrics_idle_time() uv.metrics_idle_time()
Retrieve the amount of time the event loop has been idle in the kernel’s event provider (e.g. epoll_wait). The call is thread safe.
The return value is the accumulated time spent idle in the kernel’s event provider starting from when the uv_loop_t was configured to collect the idle time.
Note: The event loop will not begin accumulating the event provider’s idle time until calling loop_configure with "metrics_idle_time".
Returns: number
uv.metrics_info() uv.metrics_info()
Get the metrics table from current set of event loop metrics. It is recommended to retrieve these metrics in a prepare callback (see uv.new_prepare(), uv.prepare_start()) in order to make sure there are no inconsistencies with the metrics counters.
Returns: table
loop_count : integer
events : integer
events_waiting : integer

CREDITS luv-credits

This document is a reformatted version of the LUV documentation, up-to-date with commit dcd1a1c (23 Aug 2023) of the luv repository https://github.com/luvit/luv/commit/dcd1a1cad5b05634a7691402d6ca2f214fb4ae76.
Based on https://github.com/nanotee/luv-vimdocs with kind permission.
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